Winner of ColdFusion Newbie Contest
Before announcing the winner of my ColdFusion Newbie contest, I want to thank everyone who participated. I know that it was scary to send in your code and have the world look it over - pick at it - complain - etc. So thank you for submitting. To be honest, I was a bit worried when my last few contests had dwindling responses, so this going to be my last contest ever if the submissions didn't come in. Getting 10 good entries was great and I'm really happy I decided to try another contest. (Hopefully my readers agree.)
I also want to give a big thank you to my sponsors:
- Teratech - Provided a free pass to CFUnited.
- Adobe - Provided a free license for ColdFusion 8 Standard (once it is released of course).
- Intergral for providing 2 licenses for Fusion-Reactor.
- SoZo Hosting for providing one year of free ColdFusion hosting
- Savvy Content Manager for providing a Savvy Content Manager 5 User License
- House of Fusion for providing a yearly subscription to Fusion Authority Quaterly (the only ColdFusion print magazine out there, and the one you should be subscribed to if not!)
So - with that being said - let me also say that the winner is purely arbitrary. I'm willing to be argued with and even yelled at. To me - the point of this was to share and learn. So hopefully there are no hard feelings. The top winner will get the ColdFusion 8 license and the CFUNITED ticket. I'll then be sharing the other prizes amongst the other entrants.
And just who is our winner? Phillip Senn and Entry 10. I was pretty darn surprised by the professional level of this entry. From his documentation to the use of stored procs, it was just impressive all over the place. So congrats to Phill.
Entry 7 by Jon Stierman and Entry 1 by John Ramon were both very impressive as well. They will get the FR license.
The other prizes will be distributed randomly to the other contestants. I liked them all and want to give the rest of the group an equal chance to win. I'm also looking into getting a copy of the new WACK to you guys as well.
Again... thank you. Thank you - thank you - thank you everyone. Before people ask - I will indeed run another contest. But as this takes a lot of time, it will most likely be pretty late in the year.
Comments
Congrats Philip - your entry really was impressive! There's a lot of great code to examine there.
Thanks for the contest, Ray!
Fusion Authority Quaterly (the only ColdFusion print magazine out there, and the one you should be subscribed to if not!)
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Doesn't the CFDJ still have print publications? We still have a subscription.
Congratulations to all the winners (by that I mean everyone who gets free stuff!).
As for the winner of Savvy Content Manager contact me to take care of the details.
Congrats to the winners, good job.
The new code can be found at www.aacr9.com/index/camdenfamily/tamagotchi
And I plan to continue to make improvements because this type of project can be used as an example on so many levels.
Graphics, CSS, data storage, security.
As I learn the more, I'd like to use it to showcase the use of Selenium to provide testing, and cfunit or cfcunit to showcase testing from that perspective.
I'd like to show how to develop it beginning with a UML diagram.
I think it's harder to go from 0 to 10 than from 10 to 20, so I'm toying with the idea of doing a series of Connect presentations with someone, and we would go through the process of setting up a development environment, from downloading the developer's edition of ColdFusion, Eclipse and all the various plug-ins, SQL Server Management Studio Express, Mindmapper, Selenium, cfUnit, cfcUnit, etc.
Then developing the Tamagotchi program from a blank ColdFusion page.
It would be quite a learning experience!
So when's the next one? ;)
Jonathon
One thing I did notice about Phillips entry is that, no matter how far you go with in the game. The creature's hunger never diminishes. I played for 100 turns with a hunger at 512 and it never went down.
Happiness has a similar bug. If you pet the create to 8/8 it will sit there no matter how many times you press pause. You have to pet the creature to much in order for the happiness to go down.
Other then those two small bugs, it was a great application. Congrats Phillip you did an excellent job on it.
The links from my presentation can be found on my website.

